Langage
Sommaire |
Overview
The line 1000 language is a managed language which inherits from object Pascal.
Main differences between Line 1000 and Object Pascal are list below :
- They is no supports to define types, classes and structures because this part must be managed in the Model.
- The memory is managed so there is no need to explicitly allocate or free memory.
Language features
Types
Simple types
Literals
Constants
There is no support at this time to declare constant inside a code block.
integer | 10 |
hexadecimal | $0A |
float | 1.00 |
char | 'A' |
char | #10 |
string | 'This is a string with a quote' |
Array
Block of code
A block of code has the fallowing structure :
declarations ; begin instructions ; end;
declarations may be variable, procedure or function declaration.
Variables MUST be explicitly declared using the fallowing syntax :
var identifier : type; identifier, identifier : type; identifier : Array[0..X] of type; identifier : Array of type;
Like in Pascal language procedures and functions may be embedded inside a code block :
var p1,p2,p3 : type; function name(p4:type):type; var p2:type; begin Result := p1+p4+p2; end; begin ... p3 := name(p1,p2); end;
Operators
Arithmetic
+ | Addition |
- | Subtraction |
unary (-) | Negation |
/ | Division |
* | Multiplication |
div | Integer division |
mod | Integer modulo |
Logical
and | logical AND |
or | logical OR |
xor | logical XOR |
not | Negation |
Comparison
= | equal |
<> | not equal |
> | upper |
>= | upper equal |
< | lower |
<= | lower equal |
Expression
Expression are evaluate left to right, each term must be parenthesized :
(a=b) and (c=d) ....
Expression evaluation are optimized :
// term is not evaluate. false and term // term is not evaluate. true or term
Instructions
Statement
Statements are delimited by semi column ";"
x := 1; y := 2; x := x+y;
Several statements may be combined in a single statement using begin / end :
begin x := 1; y := 2; x := x+y; end;
Assignment
Assignment used the := operator :
x := 1;
for
The for instruction allow implementation on index based loop :
for index:=lower to upper do statement ; for index:=upper downto lower do statement ;
The index variable MUST BE an integer variable.
while
The while instruction allow implementation on expression based loop :
while (expression) do statement ;
repeat
The repeat instruction allow implementation on expression based loop :
repeat statement ; until (expression)
Unlike while construction the repeat statement will be executed at least one time.
foreach
The foreach instruction allow iterations inside a collection :
foreach V in C do statement ;
C MUST be a collection V MUST be a variable of the collection type
break
The break instruction allow exiting a loop, it can be used in any loop construction.
for index:=lower to upper do begin .... if expression then break; end;
The effect of the break instruction is to exit the loop.
Break instruction could be used inside for, while, repeat, foreach loop instructions.
continue
The continue instruction allow resuming a loop, it can be used in any loop construction.
for index:=lower to upper do begin if expression then continue; .... end;
The effect of the continue instruction is to branch at start of the loop.
Continue instruction could be used inside for, while, repeat, foreach loop instructions.
if
The if instruction allow implementation of test and branch :
if expression then statement ; if expression then statement else statement ;
case
The case instruction is not supported at this time.
Exception support
Exception may be rise easer by managed code or by runtime and framework code. In both case the exception may be trap and managed using the try / finally / except construction.
Rising an exception
The rise instruction allow rising an exception :
rise ERule.Create('some message here');
The exception type MUST be of the fallowing class :
- ERule
Try / finally block
The Try/finally block construction may trap an exception to ensure execution of an exit code :
try statement 1; finally statement 2; end; statement 3 ;
if an exception occurs in statement 1 the execution flow will branch in statement 2 and then exit from main block; the statement 3 is not executed.
Try / except block
The Try/finally block construction may trap an exception to manage the exception :
try statement 1; except statement 2; end; statement 3;
if an exception occurs in statement 1 the execution flow will branch in statement 2 and then continue in statement 3.
The exception message may be catch and used in the exception block :
try statement 1; except on E:Exception do begin ... do something with E.Message .... statement 2; end; end; statement 3;
Inside an exception block the exception may be re-trigger :
try statement 1; except statement 2; raise ; end; statement 3;
if an exception occurs in statement 1 the execution flow will branch in statement 2 and the exception will be re-rise; the statement 3 is not executed.